Valve has been working on room-scale virtual reality since 2013, so it has had a lot of time on its hands to trial different demos and experiences over the past few years; creating many of them ...
Viraaj is a spirited gamer, lifelong PlayStation main, huge petrolhead, but most importantly, a principled journalist. With experience at publications like FandomWire, HotCars, and DriveTribe, writing ...
Valve's road to Half-Life: Alyx wasn't exactly straight. While the team knew they wanted to test the waters of virtual reality technology, the Half-Life universe was not its original pick for a ...
Valve’s newly announced Steam Frame VR headset will be the first running SteamOS, the company’s Linux-based operating system. But it may not be the last. In the same way that Valve is open to other ...
Alex is a lifelong gamer and avid follower of games media. A multimedia journalism graduate of Cal Poly Pomona, he served as a copy editor of CPP's student newspaper, The Poly Post, and also started a ...
Six years after the Valve Index, the company's Steam Frame ditches the cables and base stations in favor of freedom and flexibility. But can it compete in a world where VR alone isn't enough? I’m ...
TL;DR: Valve leaker @Gabe Follower claims that Valve's standalone VR headset, Deckard, is set to launch in late 2025 for $1,200, running a VR-adapted SteamOS and supporting flat-screen Steam Deck ...
Those with excellent memories may remember Gabe Newell alluding to three Valve VR games back in 2017. That was long before Half-Life: Alyx was announced, and a lot can change in three years. As of now ...
With the Valve Index, Valve aimed to set the standard for PC VR in 2019. Six years later, its journey ends, marking the transition to a new era of VR. When Valve announced the Valve Index in spring ...
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