It's been ten years, but Alien Isolation 2 is actually in development. If you've played the original, this is the announcement you've both been waiting for and never thought would arrive - it's not ...
In this live service era, it's not that strange to spend years playing a single game, but alongside my various online timesinks there has been one anomaly: a staunchly singleplayer, offline horror ...
GameSpot may get a commission from retail offers. The creative director of Alien: Isolation, Al Hope, has announced a sequel to the horror game. He shared the announcement on Twitter to celebrate the ...
Creative Assembly and Sega today announced that a sequel to the beloved Alien: Isolation is in early development. The Alien franchise has gone through its ups and downs over the years. 2024 has turned ...
In this chapter from writer Andy Kelly's unofficial Alien: Isolation companion, we explore the tiny details and trivia of the game's first chapter. When you purchase through links on our site, we may ...
Revealed in a post on the original game’s Twitter account, SEGA and Creative Assembly are officially at work on the new horror game for modern platforms. The original game’s creative director, Al Hope ...
Horror video game favorite Alien: Isolation is finally getting a sequel from Creative Assembly and Sega after 10 years, multiple rumors, and one shockingly canceled project. Creative director Alistair ...
One thing that makes Alien: Isolation such a uniquely tense experience is that it feels so personal thanks to its protagonist, Amanda Ripley, being the daughter of Ellen Ripley, the beloved hero of ...
Joseph is an experienced gaming journalist who speciliazes in shooters such as Call of Duty, Apex Legends, Fortnite, and Overwatch. He also enjoys Souls-likes, the Resident Evil franchise, and Tekken.
I remember watching Felix 'PewDiePie' Kjellberg play Alien: Isolation as a kid. I wasn't allowed to play it because the movies terrified my mom and would therefore horrify me, so watching Pewds was as ...
Add Yahoo as a preferred source to see more of our stories on Google. Citing the Don’t Breathe and Evil Dead director’s affection for Sega and Creative Assembly’s 2014 video game, Olivares shared this ...
“The movie is set up in a way [that] every time something bad is about to happen, you will see a phone,” said Alvarez. “In the game, every time you knew there’s a phone you’d go, ‘F**k, I’m about to ...